Quote:
Originally Posted by Delekhan
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If we wanted to have an honest conversation regarding the Warders, consider for a moment that they are a 6day +-24hr respawn, meaning it's a 48-hour window. Now I don't know about you guys but my socks aren't that big. [You must be logged in to view images. Log in or Register.]
So with the above, it should be clear that competitive Warders is obviously not a long-term endeavour. That leaves you with rotations. With that in mind, how do you prevent 18 disaffected or competitive Everquest players of any guild to adhere to such an arrangement? Ok, don't kill Ventani ever again, and that will work for a time (the current approach). So what happens when there are 300 or 400 keys on the server and it's trivial to rally 45 people to kill Ventani? Waking is inevitable and we've barely been able to keep it asleep as is.
I hope that gives some insight into the matter. Emotions are clearly at an all-time high, but there's far more to this than pixels. Banter aside, it would be helpful to understand that you can only control this situation for so long. Eventually either you wake it as a guild or someone does it for you. It does not matter what guild you belong to, if it were in Kingdom in this position, they would be facing the very same issues.
That's about all I will say on this matter. I respect everyone's point of view.
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Sorry everyone we can't trust our own guild members to not be dicks and secretly wake it behind our back? Give me a break! and stop blowing smoke up the entire servers ass