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Old 03-25-2022, 02:33 PM
Gustoo Gustoo is offline
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Join Date: Mar 2012
Location: The side of Bristlebane
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Tradesonred - yeah it is fun to try to kill twinks. Bagging isn't a problem tho if twinks start bagging everyone can start laughing. The most important subforum of this board doesn't exist which is "shameful pvp" which should be lots of screen shots of ogre PK's becoming progressively more naked as they flee through faydark.

Regarding melee armor on NPC's - a full set of banded is about 100pp to craft, and to get to banded skill it is about 100pp. Banded armor will be dropping from grinding noobs like flies. You start looting ringmail at like level 20 so its not difficult to be equipped with some armor. Possibly make sure the price for second hand banded at vendors is super cheap so after PK's offload it, normal players can re-buy from vendors at 1pp / AC or less which is typical price of crafting it.

The most common loot for a PK killing people during their EXP grind is a 4/45, 5/55 or 6/65 ring, which failed to act as a suicide device probably because of a server tick. 7mr bracers were also very common as well as the cheapo crafted MR neck piece.

Banded is lighter weight and higher AC than all the other default armors besides bronze which is super heavy. It really isn't hard to get armor in P99. On rallos zek people knew less and more people never made it out of the lowest levels so there was a market for what we consider vendor fodder items. That stuff will all be dirt cheap on red 2.

You are 100% correct about the Red 1.0 ruleset. It was the worst imaginable ruleset for PVP. The only benefit it brings to the server (still to this day) is to dispute camps in a manly fashion rather than having account sharing pharmers poopsock infinitely all the easy high platinum value camps.

But it made the EXP grinding experience more cumbersome for not much more fun, sadly.

I too was and remain surprised at the poor ruleset choice and moreso that it was on Beta and never got tinkered with or corrected before the server launched, and has been quiet as a cricket ever since. The ruleset is not classic, and seems contrived by people that never played an EQ pvp server, or had any interest in what could and does make one fun. Or all of the above + only considering everquest at level 60 which is not where most EQ players actually played the game.

Trying and failing is fine, but trying once and never doing anything else is supremely disappointing because we're staring a really great server in the face and yet seemingly little attempt has been made to achieve it.
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Last edited by Gustoo; 03-25-2022 at 02:37 PM..
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