Quote:
Originally Posted by Gustoo
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CD288 manastone should be in game forever but not dropped by evil eye in lguk. On a non pvp server it should probably be super rare random drop from level 40 plus "named" monsters in old world, forever. Like the bracer of hidden but harder.
No legacy items with pre determined camp sites and timelines should exist in the next P99 server launch. It isn't classic to have a guide book to riches due to "scarcity" in this fashion. EQ servers launched after nerfs had the nerfs in place. Manastones didn't exist in sullon zek, etc.
The implementation of these items on p99 is ALREADY custom in this sense, so it should be customized further to not make the game insanely toxically about hoarding items waiting for them to become valuable "legacy" items.
We have 3 servers that played that way. Mainly 2 servers because during Blue time nothing was really determined. Red was OK because of PVP but green was horrible.
So next Red and next Green should be more thoughtful for the sake of classic.
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I wouldn’t mind that type of system with manastone. Or honestly make it certain types of 40+ mobs and rotate it to different ones every like 6 months without telling anyone.