Quote:
Originally Posted by zati
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Guild A starts an instance kills Dragon A - Starts a spawn timer
Guild B starts an instance kills same Dragon A - Starts their own separate spawn timer
Both can be done at anytime at will.? P99 isn't instanced only 1 Dragon spawns for the entire server.
Guild A kills Dragon A starts the timer... Guild A/B/C/D/E/F/G must wait on the same spawntimer for dragon to spawn. DKP is actually comprised on this and isn't only within your own guild.
Pretty bold but I'm not sure if you understand correctly. TLP instances have respawn timers last I checked. It isn't like WoW you can load a dungeon over and over and over.
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It doesn't matter about the nitty gritty details on spawn timers. Instances are the same concept as a rotation. The whole purpose of rotations/instancing is to allow a player or group of players uncontested access to the content. The only difference is the frequency by which you can access the content. Typically instancing is faster than rotations, especially if classic timers were kept, but that is the only difference.
DKP is exclusive to a single guild both on P99 and TLP. Unless the guild allows you to transfer DKP from an old guild, you can only use DKP in the guild you are in. I am not sure where you are getting this information that DKP is shared.