Quote:
Originally Posted by PlsNoBan
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Easy to do. Next to impossible to prove or detect anyone is using it. No easy solution exists other than getting rid of racing cause its bad. Whether its rolls or on spawn it's trivially easy to cheat undetected. Knowing this fact how can anyone justify keeping with this system?
Maybe the solution is just distribute a script that everyone can use to even the score :P
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The problem is there aren't a lot of solutions. The devs and a large portion of the community do not want rotations, so that is out. Doing a /random for a mob is a pseudo rotation, and can be even less fair than a pre-defined rotation.
Rooting mobs is fair, but causes many mobs to require a zerg force. This means small guilds get the shaft.
Honestly the best solutions are racing or no rules at all if you want competition, especially if you want smaller guilds to participate. Before rooted dragons you would see four guilds in ToV (Kittens, Aftermath, AG, and Riot). That was healthier IMO.