Quote:
Originally Posted by DeathsSilkyMist
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Pet weapons will only matter if you need them to enable dual wield, they have enough damage to increase pet damage, or they have a useful proc. Weapon delay is not used on pets, so don't worry about that.
To determine if a weapon will increase your pets damage, you simply multiply the base damage of the weapon by 2, and compare it to the max hit damage of your pet. For example, if your pet hits for 34 damage max, you would need to give him a weapon with at least 18 damage to see an increase. An 18 damage weapon would change your pets max hit damage to 36.
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It's not a big difference, but I believe the SVs are also considered. You can therefore give your pet a Spear of Warding and a Dagger of Symbols or two Dagger of Symbols to give it a little more resistance. I think it would also work with a Shard of the Core.
And two Ring of Flight for some AC.
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Nadoom Battlemage (Archmage), Eolia Tournevent (57 Preserver), Momtaz (53 Disciple) & Dwaric McClerf (52 Vicar)
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Xeptna Stargaze (53 Channeler), Skraaa Katau (40 Shaman) & Ashnod the Uncaring (36 Cleric)