Green launch had instanced Teal server, enhanced mob spawns, nerfed quest exp, /list mechanics, etc. Yet it also had SKs AE kiting Specters to level 50 using recharged wands, Enchanters fighting over backstabbing mobs like Osargen in "hot spot" camps like HHK gobs which on live supported 3 separate groups but on P99 was enforced as a single camp you got on a list to join, and planar mobs that are brushed aside like moss snakes in the pursuit of 300 max level players hot off the treadmill getting a chance at earning their guild officers a nice loot item.
Something has gone terribly wrong on P99 if the goal was to recreate classic EQ. The goal of P99 now seems to be to maintain the raid bottleneck and tedium. Someday I hope this meta will change.
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