![]() |
|
#10
|
|||
|
3-day open beta/stress test finished. Played a little up to level 20 is check out weapon skill changes. Things I noticed:
-server stability much improved -level scaling in pvp very different, reduced by a lot. level 20 gets their shit pushed in against targets 10+ levels higher -lots of bug fixes -wasn't in patch notes, but NPC AI seemed a little better. Didn't have mobs get stuck in pathing loops like happened occasionally on closed beta. -town board missions tuned down and no longer give ridiculous xp (good to reduce leveling rate) Overall, impressed. Bit more polished. Looking forward to launch on the 28th. Anyone else jump in the open beta? What did you think? | ||
|
|
|||
|
|