Quote:
Originally Posted by loramin
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The question is, is this the "pay any price, no matter how insane (eg. not sleeping for days)" server ... or is this the "re-create classic EverQuest, as best as possible" server?
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There were days long lines in classic back in the day as I've mentioned in other comments to you. It depended on the server. I had to step in as CSR to settle line list disputes on multiple servers. Other servers didn't really do the player list thing. So, as with many things you mention about the classic experience, it was totally variable depending on which server you were on. It seems your server did not have certain experiences that others did.
Now, how many characters actually stayed in the line for like 48+ hours is a different story. Back then, you didn't have rampant account sharing because people didn't trust each other and would almost never share accounts unless it was a guild bot. So you certainly had people trying to stay the course in the line for a long time, but many would drop out, thus shortening the line. So it's not that player line lists didn't exist on servers for certain items (for example, multiple servers had very long lines for J Boots when they were dropping in Najena), it's that account sharing was not common and so a character's ability to stay the course in a long line was much much lower.