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Old 05-23-2021, 10:10 PM
Mblake1981 Mblake1981 is offline
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Originally Posted by starkind [You must be logged in to view images. Log in or Register.]
I think ironically the focus originally in EQ was less some artistic thing and more like holy shit we can actually make a brick wall texture so it was more about texture and the world and the worlds elements. There was no need or desire for it to fit a product. It was fine to mash stuff together into something that told the story it didn't have to be... like this perfect trail of breadcrumbs designed to engage a poor person through a skinner box X # of hours. Balance was mostly irrelevant...like holy hell auto attack works, and necro and druids devs had permission to just be OP and everyone set their challenge individually without overly obsessing of fairness, so rathe mnts didn't need to be fair for everyone and every class with a static spawn, like the silly Ettin in Stormsong. Which just doesn't hold a candle to Rathe Mnts.
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