Quote:
Originally Posted by Beatnix
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I'm sure the original eq devs planned for large races to outshine all others by way of a bow and a trashdrop vendor item.
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Devs planned a lot of things that didn't pan out.
Different crew on items to game mechanics. Especially re kunark items vs release era game mechanics.
Agreed that holstering a huge axe magically makes your bow better than holstering a sword and dagger seems silly. Lots of stuff in eq is silly though.
Is it classically silly though?
If we nerf this, where do we stop? Charm? Leave the enchanters alone.