Quote:
Originally Posted by Lasher
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My ideal pvp server ruleset would make it so very little gm intervention is required. Realistic? i dont know but if gms come up with tons of rules that require constant supervision its just creating more work. I dont know what rogean and null can and cant do but if some type of hack prevention/logging can be created i would think that would catch and deter alot of people. Stuff like training,bind camping, corpse camping always gets both sides pointing fingers at each other and in past pvp server there was not a 100% accurate way to determine who started it and at times the GM had to make a judgement call that id say was around 50% accurate. Im grateful for gms but i think some rules just cause more problems compared to just letting alot of them being player controlled
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I agree, don't make stupid rules like "no training". Fucking train all you want. Every great model operates on anarchy