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Old 01-07-2021, 10:27 AM
XeroKill XeroKill is offline
Aviak


Join Date: Oct 2016
Location: Texas
Posts: 81
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Shaman is the easiest in terms of how it is played. You can decide how complex you want it to be by rooting multiple mobs at a time, or you can just wear down one guy and practically AFK through it. They have a slower start than Necro / Mage but as they grow it gets a lot easier. Shaman doesn't really get going until 14 at the very least when they get root, but even then their DoTs make doo-doo seem palatable at that level, so 24 is really when it starts to feeling strong.

Shaman and Necro can easily handle mobs that summon. Shaman can face tank them if they can be slowed and Necros can fear kite them if they can be feared and they are in an area that lends to using fear. Enchanters can probably handle the most of the money camps better, faster and sooner than any other class. Enchanters have the benefit of needing nothing more than their spellbook to rock socks, so the cost to entry is low, and they can fund themselves as they go but they are a micro-management nightmare and die far more often than any other class. Necro is similar in terms of gearing and I assume Mage has a similar experience. It is my understanding that the Mages ability to solo actually wanes as they level. Their pets just can't keep up with mob scaling as they level up. I don't personally so feel free to correct me on that one. Mage is the one I know the least about.

The last caveat is that once a Shaman gets Torpor and Bane/Pox/Epic... they become absolute fucking UNITS! At that point, they absolutely rocket past all the competition and can solo difficult encounters that any other class wouldn't even consider without ridiculous player skill, preparation and investment into consumables / clickies.

If you are looking to play the long game, Shaman hands down. Enchanter would be a very close second, or even first depending on the camps in question. Necro is very solid all the way through. Mages eventually lose the ability to solo effectively and the only money camps they can go after are the ones that are much lower than themselves.
 


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