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Old 01-05-2021, 11:36 AM
magnetaress magnetaress is offline
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Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
This is all on point. One thing I know that in kunark and velious live if you had 100mr it was very hard to root you and if it did land it would probably break pretty quick.

I think there will need to be resists adjusted for each era to keep casters in the game because when people start rolling with 200 resists a lot of spells have zero chance with OG resists. Yeah there were some good problems with red99 resists.

It also had a tiered pvp range that was a bit confusing
It also had exp loss from pvp death a griefers dream
It also had actual GM corruption amelinda that hurt the balance between Holocaust and nihilum right when they both needed to have a chance.

There were a lot of players in pre kunark it’s a real shame that our server tanked so bad. I think it should come back after green hits velious for like 6 months and people are wondering what’s next. Green was a big launch and it doesn’t make sense to distract from it yet. Let it become full blue and let pvp be the next modified semi custom timeline s server
Part of classic and vanilla EQ pvp is the way the resist system worked and twinking warrior alts to 'fight over zone control, hunt down that newbie twink with the fungi tunic'. People always had casters, but they were used more for farming, less for pvp, amiright?.

When itemloot was in it was double crazy to be wearing MR stuff and a no drop MR item was the most important thing you could get in the game.

When we make resists custom, people stray away from playing vanilla and go towards the slippery slope of wow customization.

I don't think we should try the same thing twice. I think if we are going to make a pvp server in the vain of green it should be as classic as possible. I missed out on the 1st 2 years of Rallos IRL because I was busy learning to be a good PvPer IRL. Would love a chance to get murdered in classic by 100 MR warriors wielding executioners axes and mith2h.

Quote:
It also had a tiered pvp range that was a bit confusing
It also had exp loss from pvp death a griefers dream
It also had actual GM corruption amelinda that hurt the balance between Holocaust and nihilum right when they both needed to have a chance.
And YT.

The above items were to attract players with non-custom content. To make it 'not as bad' as old school. true vanilla.

And

when you hit kunark + velious with a melee alt with 120 MR, you are less likely to get griefed if all you can do is joust other melees and the casters gate, this makes group play (again the forte) of EQ pvp important.

EQ pvp isn't about 1 warrior and 1 wizard nobly squaring up. It is sometimes, but it's not the sole purpose of pvp. And an enchanter (arguably the most played alt for simply farming stuff and trolling) should lose every time against a skilled warrior unless its trainquest or pixeldenyquest and not pvp. If your war friend takes off his MR gear and faces you, well, thats player interaction, not game rules, and thats how that scenario played out when we were goofing around in lesser faydark at lvl 30.

Rock, paper, siscors.

Also, I never had to land roots to fight melees when I played on live. Warriors decked cheeply in throw away MR gear being practically un[blindable, rootable, stunable] is they're cherry for not having gate and bind affinity.

----------

As a cleric, let me simplify my position:

If I let my warrior tank, guard, friend die, I should have to gate if I can, not root a warrior and med to full right in front of him. I don't deserve a fair chance at a warrior as a cleric in close quarters combat. If I'm lucky I can DA and plug at the zone. That is classic. No one deserves kill text or YT on a two hundred MR player unless they pick up a sword, axe, or mace, and done some MR gear.

A classic server cannot be fixed with custom content. Or rules.

@gustoo, for classic velious I think you should level that ranger [You must be logged in to view images. Log in or Register.]

(or you could check out custom velious, they are giving away 55 lvl characters, so your life doesn't have to end right away the minute you click 'enter world')

Truly custom servers will always draw more and different players because I think novelty, and newness are a bigger draw than nostalgia, but overtime I feel as pristine a classic recreation of rallos would grow to a substantial population size, 300... primetime, maybe 1000 unique players over the course of a year. Especially if it wasn't kneecapped by experimental stuff and IRL trolls (it needs a few of those, they are the spice of pvp life) but I digress.

*******DONE EDITING*********
Last edited by magnetaress; 01-05-2021 at 11:59 AM..
 


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