Quote:
Originally Posted by OuterChimp
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I consider green mobs who give exp to be "light blue" mobs.
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Right. I get that. My point is that we don't know (or at least I don't know) what the GAME considers "light blue" or if there is even a distinction between "light blue" and an even lower form of "XP green". Here is the relevant quote from the wiki:
Quote:
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Originally Posted by Wiki
The formula for the amount of XP earned for soloing a dark blue or higher mob is as follows:
XP = L^2 * C
Where:
L = Level of mob being soloed. (If the mob is light blue or green, the xp earned will be 50%, 25% or 0% of the stated value.)
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*Emphasis added
My point is that it's possible that the game considers a few levels above green to be that 50% category, and XP Greens to be the 25% category. And I guess the larger point I'm making is that we probably don't know enough about the XP system in EQ (even after 20 years) to claim that something has changed from Blue.
The only way you could really show that is if you did the exact same thing on both Blue and Green and got different results.