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#11
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Quote:
The best outcome in a fight is not getting chinned and 99% of the time that means either running away (tricky depending on situation) or getting the first hit in (often followed by the former). Source: I'm a nightclub bouncer. I see a lot of this.
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Wazzock - Ogre Warrior
Pillock - Iksar Monk Urgh - Troll Shadowknight Twerp - Ogre Shaman Numpty - Halfling Warrior Tosser - Gnome Enchanter | |||
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