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Old 06-24-2011, 08:56 PM
ryandward ryandward is offline
Kobold


Join Date: Jun 2010
Location: East Commonlands
Posts: 151
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Quote:
Originally Posted by Atmas [You must be logged in to view images. Log in or Register.]
How much more discussion can there be about Wizards not doing well in groups pulling one at a time?

Complaining about Wizard sustained DPS is like complaining about Rogue healing ablities. The class was designed to be good at some aspects and balanced by not being good at other aspects.

I imagine that after playing some other MMOs like WoW people forget what the point of a mana bar is. EQ is designed a lot closer to the first ruleset of DnD where destructive classes like Wizards were limited in the amount of their abilities they could use in a certain time period.

I still feel that Luclin was tremendous for Wizards, AAs for reducing spell hate, decreasing cast time, decreasing spell cost, and even to a degree crits improved the ability for Wizards to do more damage, earlier, faster and longer. Up until that point all Wizards of equal levels and spells, given the same buffs, did the same DPS, the only difference was who would go OOM first. Infact until AAs with some agro issues you couldn't even go OOM on some encounters.

I'll never regret playing a wizard because:
1. I get to blow shit up
2. I can solo for xp
3. Despite my sustained DPS sucking I have saved groups on several occasions when too many mobs have come back from a pull and there is no mez.
4. I live exploring and traveling and its nice to not have to look for a port if I want to go somewhere else.

Btw Ace good to see an old TZer. I remember doing some Kedge runs with you and KoTWR. Ace is King of Kedge!
Agree, why are we only 10% more efficient than everybody else, while giving up a LOT
 


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