Quote:
Originally Posted by Jibartik
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AOE killing a zone or something game mechanics that are just broken, nerf that, but litearlly figuring out the spawn mechanics of a game designed to make players interact with each other over them?
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"So hey, when you get your spell drop, I'd like to camp it next."
*crickets*
Cool interaction!
There is no player interaction or negotiation happening when 1 guild locks something down with the intention to denying access to other guilds. It is a strategy, yes, but don't try to act like if interested parties
just interacted more, the problem would be resolved.