Quote:
Originally Posted by cd288
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If it adjusts for race and class penalty why did I have a level 31 caster, 4 other characters, and a level 31 Ogre warrior with the mob level at 30 and both having zero percent into the level and the amount of kills to level was the same?
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Because you don't understand how exp is distributed. You get a percentage of group exp based on the total numerical exp you have obtained divided by the group's total exp gained. Therefore, if it took you more exp to get to that level, then you will be taking a higher percentage of the group exp.
This means that the exp penalties even out in terms of NUMBER of kills. But you are taking a higher % of the group exp, which means it requires more actual numerical exp to level.
What you want to do put up a single character and see how many kills it takes. A human shadowknight will require 40% more exp (and therefore kills) solo than a human cleric of the same level solo.