Quote:
Originally Posted by Loadsamoney
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Outside of tracking then, what value does a Ranger bring to a raid situation if their DPS is only middle of the road?
Ranger is one of my favorite classes and I plan to reroll one eventually. They get Dual Wield, Double Attack and Kick, and two okay DoT's late game as well (Drones of Doom and Immolate), and the fact that their DPS can match a Monk's is surprising to me, but they still fall short of a Warrior, a class that's seemingly meant more for Tanking than it is for damage output.
Does a Rangers Kick eventually get the ability to stun and interrupt spells like a Warriors?
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In addition to the other mentioned things, Trueshot is underrated on Rangers, especially if the raidforce isn't BIS. An Exquisite Velium Bow Ranger is going to be at about 90% of the DPS of a Ragebringer/Exquisite Velium Spear rogue for two minutes while using Trueshot, and they get to do it from 350 range away. If a single dragon fear or slow AOE sticks on a rogue, or AOE dodge is required, the Ranger will pull ahead. They get to ignore terrible hit boxes and mob movement due to tank fears/etc while doing this too; while I was still doing sky, Rangers would routinely top DPS vs. Queen Bee because her hit box sucks and she'll move sometimes after deathtouching the tank before getting brought back under control.
You do have to do fights in places where you can actually get that range though. On some targets you can, on some you can't. If there's no debilitating AOEs, then it doesn't matter anyway.