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#11
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With a list there's a guarantee (assuming /list or no list mischief with players) that you will get your item in X * Y time. Put in the time, get rewarded with the item. "Too many people on the list" isn't a problem, just a market opportunity for people to sell places in line. With a player agreement there is no such guarantee. Instead there's a guarantee that everyone has an equal random chance ... but you lose your guarantee that after X * Y you get your item. You could win the first roll you attend, or never win your 200th. I think it'd be interesting if "listing" (preferably via automated GMing) actually looked more like player agreements, because I think that or some hybrid (eg. list has max 3 people on it, after that you random to get on) is closer to classic EQ to me.
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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Last edited by loramin; 06-11-2020 at 03:04 PM..
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