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#25
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so in true EQ fashion gear and stats makes less difference then levels and the standard devation requires a very large parse...
if agi saves u 1 dmg it will take 300,000 hits at lvl 1 need a /tesbuff server, and I wouldn't really have a super ton of faith in the combat code on p99 tho it 'feels' OK ish maybe you just have statistically really bad luck or your quantum feels towards dwarves make your /rolls biased, it is quite possible also parry, block, dodge, and riposte per the wiki don't use agi for anything they are flat skill checks, that is why monks have straight up better avoidance than any other classic class, with rogues coming in next on avoidance. warriors and knights have the highest mitigation warriors and knights get the most benifit from AC, monks, rogues, and rangers get OK benifit from AC and AGI helps them more then max AC because their AC is capped in the system basically how it works, always worked, and I am pretty sure how Nilbog made it if you can bother parsing a 60 monk vs war vs rogue even cons always ploued thru peoples ac/mitigation, u should test a mob that is dark blue, 4 lvls below u and see what the difference is when u add and subtract ac or agi as they will not bound out of the lower ranges of your mitigation then, essentially making combat code meaningless, because the nuance is not calculated when the mob just max hits regularly | ||
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Last edited by magnetaress; 05-12-2020 at 01:17 PM..
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