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Old 05-08-2020, 03:16 PM
DMN DMN is offline
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Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
+HP is obviously hugely important for Necros, but saying that max mana pool doesn't matter is pretty silly. If you're doing something like breaking a room solo you might end up throwing out 6-7 Paralyzing Earth roots in a row. Those add up fast at 100 mana a pop. Then you might get a charm break, requiring a re-charm and a couple of Deflux casts to heal yourself back up. That's a total of 1400 mana you could chew through in about one minute if the shit hits the fan. And that's not exactly an uncommon scenario. The high end DoTs are mana-intensive too. Vexing and Pyro together are 900 mana.

So you definitely don't want to ignore your total mana pool entirely in favor of HP. There needs to be a balance. Both keep you alive. A Necro with zero health is obviously dead, but a Necro with zero mana is soon to be dead anyway, and useless in the meanwhile.
But as a necromancer you have an almighty reset button in FD. Regardless of how big your manapool is, RNG will eventually screw you over no matter what.
 


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