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#11
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I mean for Stamina to work classic it should be just like the mana bar. Which means melee and do’s would stop swinging their weapons after they run out. Can you imagine doing a mob and the tank runs out of stamina and now it turns on the casters and healers? Much more wipes, more deaths, less fun. Considering the level grind already I don’t think it’s necessary to change this.
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