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#11
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Quote:
I'm proposing changing /list (1.0) to instead be like a player agreement random roll. No "I don't sleep for five days so I get the best stuff", and instead every player on the server has an equal chance of "winning the roll" for the item. To address concerns, I proposed adding some sort of "window" to the roll, eg. you have to engage the mob within 2 minutes and kill it within 10, or there's a new roll and someone else gets the mob. But really the exact details aren't important; what's important is shifting from a "threshold system" (only the nuttiest of the server get the best stuff) to an "EverQuest system" (everyone has a chance, those who play more have better chances). Quote:
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||||
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Last edited by loramin; 04-07-2020 at 01:49 PM..
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