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I've been messing around with various ways to restore the classic EAX sound effects for Everquest on Windows 10, but I feel like I can't really tell if it is working or not. It's just been too long, been 20 years or so since I last played EQ on my old Dell Dimension XPS T450 system with a Aureal A3D soundcard.
I do remember it sounding different though, especially in Neriak near the waterfall. I also worry that my Corsair Void Pro headset might be messing with my results, even with the Dolby Headphone stuff turned off. I followed this guide using DSOAL and the A3D 1.0 wrapper. https://docs.google.com/document/d/1...I-gVTpyhc/edit I do get the following in my dsound.log: ------------- IndirectSound was loaded dynamically by a call to LoadLibrary() The IndirectSound library being loaded is located at J:\P19992019\EverQuest\dsound.dll Version -- 0.20 The process loading IndirectSound is located at J:\P19992019\EverQuest\eqgame.exe File version info doesn't exist IndirectSound is being unloaded because the process is terminating ------------- Has anyone else tried something along these lines or had better luck? P.S. On a loosely related note, I did do the process described here for MIDI stuff and sounds, and it is way better: https://www.project1999.com/forums/s...ad.php?t=81207 Also: https://www.project1999.com/forums/s...7&postcount=30
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Thulghor Skullgrinder (Blue Server)
Ogre Champion Soldier of Rallos Zek <The Second Sons> (former member of <Vesica Dei>, <Evoluxa>) Green Server: Khargulkaronarr - Troll Shadowknight of Cazic Thule - <Venerate>, Mordwin Trueheart - Human Paladin of Erollisi Marr - <Venerate>, Konquest Unrivaled - Barbarian Warrior of Rallos Zek - <Venerate> (Once Upon a Time: Alarik of the Brell Serilis server) | ||
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