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View Poll Results: Do you want a texture update to the character models?
Yes. It looks better with some SoV texture elements. 409 64.31%
Yes, but it has to be 100% classic! No SoV textures. 84 13.21%
Maybe. 54 8.49%
No. Classic is better. 89 13.99%
Voters: 636. You may not vote on this poll

 
 
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  #11  
Old 06-06-2011, 01:14 PM
Kobias Kobias is offline
Aviak

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Join Date: May 2011
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Quote:
Originally Posted by Aadill [You must be logged in to view images. Log in or Register.]
A few questions:

I know there is the transparent helm patch: How the heck do you set transparencies? Maybe I'm saving it under the wrong bit depth? I thought magic pink was all you needed to put into the file but it won't work for me. Am I missing anything?
Transparency for items is Pink. You'll probably see the same pink color in other BMP files. Use Adobe's Ink Dropper to copy the color, then paint it on the visor of the helm [You must be logged in to view images. Log in or Register.]

Pink is not ALWAYS the Transparency color; for instance, some zone related objects use specific shades that are defined in their object model (I assume). Trees are a good example of this; some of them have different transparency colors.
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[47 Wizard] Kobias (Human)

Originally from Tarew Marr. May it rest in peace, as it died to become Drinal :'(
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