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| View Poll Results: How should players compete for Raid Mobs? | |||
| The current system is great! QQ bitches |
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46 | 24.86% |
| Throw out variance and classicize this shit |
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51 | 27.57% |
| Spawn all raid targets simultaneously and FTE wins |
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40 | 21.62% |
| Spawn all raid targets simultaneously and disable /petition |
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25 | 13.51% |
| Mass PVP |
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49 | 26.49% |
| Guild leaders /random 100 to determine order |
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20 | 10.81% |
| Uthgaard gives everyone a Fungi Staff |
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57 | 30.81% |
| Multiple Choice Poll. Voters: 185. You may not vote on this poll | |||
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Thread Tools | Display Modes |
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#33
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I never played a pvp server, but I dont understand how anything other than chaos results from pvp in trak's lair. Everyone is bound in the lair and keeps killing each other until people just give up, or if for some reason one guild decides to engage trak with other guild just sitting there then they come up and pick off all of your clerics and you wipe.
I am sure on full on pvp servers much fewer people survived to get to raid levels than there are on this server, but on here on some trak spawns there are 200 people in sebilis and 4 guilds and half of those people are bound there. Will most likely be hours and hours of pvping with no one killing trak. | ||
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