Another post from ShowEQ.net shedding some light on what I think happened with these ZEMs between 2001 and 2003 when the more widely-circulated ShowEQ ZEM list was compiled:
Quote:
03-07-2002, 09:21 PM
Cryonic
I could have sworn the xp gained from a mob had nothing to do with your level except if you were < level 6.
Exp gained from mob:
Level * level * ZEM * Class
Exp needed to level
(Level^3 - (Level -1)^3)*Race*Class*LMOD
Class is now in both equations for all classes but Rogues and Warriors because VI took out the class penalties by multiplying the exp gained by your class penalty. Warriors and Rogues still benefit from having a Class mod of .9 (vs. the Equivalent of 1 for all other classes).
LMOD is as follows:
Level < 30: 1
Level < 35: 1.1
Level < 40: 1.2
Level < 45: 1.3
Level < 51: 1.4
Level < 52: 1.5
Level < 53: 1.6
Level < 54: 1.7
Level < 55: 1.9
Level < 56: 2.0
Level < 57: 2.1
Level < 58: 2.2
Level < 59: 2.3
Level < 60: 2.4
ZEM varies based on zone, but in general:
75 Outdoors
85 Indoors
100 Dungeons
Then VI Revamed some of the unused dungeons giving them a ZEM as high as 125 (KerraRidge).
Your level only affects the fact that the MOST EXP you can gain from any ONE mob or quest is 12% of your TOTAL level.
http://www.showeq.net/forums/showthr...ull=1#post3401
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Another confirmation of the special level 1-6 newbie ZEM btw.