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			#22  
			
			
			
			
			
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 |   I still think the solution is more servers; Teal has dramatically improved life on both Green and Teal, a 2nd split (this one with a guaranteed reunification upon Kunark) would be enough to improve the upcoming raid scene. The conundrum with "Classic" is that you basically have two fundamentally opposed camps; Nostalgia and Competition. Nostalgia is looking to relive the glory days of content "I remember that!" or achieve certain bucket list goals "back in the day, I was never able to get soandso item or kill soandso mob". Competition is looking to relive the glory days of competing with, outwitting, outsmarting, outwaiting, outgearing, outfarming, and just plain denying other players. Killing Nagafen has no meaning in itself. Killing Nagafen First, Killing Nagafen Solo, Killing Nagafen while 2 other guilds were racing, Killing Nagafen every week to make sure no other guilds do, is everything. At its worse, Nostalgia has very rosy glasses (e.g. I should be able to get a manastone with 2-4 hour playtime a week) and Competition is toxic. At its best, Nostalgia takes very little to please the player (e.g. I ran from Kelethin to Erudin, it took 3 hours and I loved every second) and Competition feels olympian (e.g. I got the AC in Sro with 4 farmers in zone but my antonian javelin got me FTE, it was epic, I didn't sleep that night). cheers, Astuce | ||
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