Quote:
Originally Posted by Tecmos Deception
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AKA like I said, it's basically no different than paying for power level except it isn't even a plat sink.
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Oh yes it is. Paying someone else to PL you = group/player interdependence and interaction.
Using red wands to insta kill mobs at a profit each cycle solo on your warrior, is counter to group/player interdependence.
Many more examples. Shaman soloing with rechargeable puppet strings instead of inviting a enchanter comes to mind. Skipping grouping in over-there to hunt braids for faction and instead just using rechargeable puppet strings to get your hammer, etc.
Charges with POWERFUL effects were added to put a limit on that item's power. Recharging at vendors throws that limit out the window and disrupts game balance.
Blue is too far gone (which is why everyone has left it for green/teal). But there is no reason to make the same mudflation mistake on green/teal.