Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #18  
Old 05-31-2011, 06:51 PM
Zuranthium Zuranthium is offline
Planar Protector

Zuranthium's Avatar

Join Date: May 2011
Location: Plane of Mischief
Posts: 1,906
Default

Thanks for that reply, Hithrohir. Good to see some other intelligent, knowledgeable discussion.

The only thing I disagree with you on is Clerics not being required, because my statement was specifically about Clerics being required for high level content. Sure, you can take on most of Karnor's without having a Cleric, but that's a far cry from the hardest areas in Kunark and so many of the areas in Velious. Moreover, without CHeal, it takes far more TIME to tackle content. In many cases, you do in fact become restricted from the content (or it becomes unfun) because of that time/downtime restriction. This is problem. You shouldn't log onto Everquest and hear this in Guild Chat: "Hey, who wants to group?" 30 minutes later..."Hey, anyone find a Cleric yet?" 30 minutes later..."Well, I guess we aren't playing today."

Clerics should be a necessity for killing specific MOBs, not a necessity for simply playing the game at a suitable pace.

Quote:
Originally Posted by mala [You must be logged in to view images. Log in or Register.]
thats not how it works on here, the fire pet innately has his DS no matter what. Not trying to sound rude but you should prolly do a lil more research into how things are working on this server before commenting on class balance and such.
I realize that's how it works on here. That's not the way it was in Classic, though. The Fire Pet had to actually cast the damage shield on itself and it often wouldn't cast it immediately after being summoned (and it wouldn't cast it while in combat). Thus, chain summoning Fire Pets wasn't a good soloing method in Classic, although if you had 2 Magicians grouped together it worked because that provided the time to make sure the pet had DS up before sending it in. I'm not sure when they changed the Fire pet in live to automatically be summoned with the damage shield.

Given that this server's goal is supposedly to be 100% (99.9%?) Classic, I don't see any relevance in the latter part of your statement. Classic is the bar and thus I am talking about the way things were in Classic and what should be modified from how it was in Classic, such that the game will be better. As I discussed in another thread, this server will eventually go past the Classic timeline. If you just freeze the game at the end of Velious era, then the server will dwindle.

Players are coming to this server because they want the Classic Everquest experience. They will not mind if details are tweaked here and there to improve the game. They will welcome it, actually. The "Classic Everquest experience" is not in the exact numbers of how the game was coded. Moreover, to continue the server once the timeline runs out, there will have to be new content or shifting content anyway. Which is why I argue that changes for the better should be made sooner rather than later. This server will never be 100% Classic EQ, ever. Not possible. Given that such a thing is impossible, the server should strive to maintain the classic EQ experience without forcing the exact coding of how every little thing was during the actual Classic timeline. Trying to recreate the exact coding does not recreate the classic EQ experience.

Quote:
Originally Posted by etplante [You must be logged in to view images. Log in or Register.]
But dude, he's level 40 with 10k banked after only two weeks. This young jedi master is not just talking the talk, he's walking the walk.
Level 45 now, without any help at all (and actually spending time helping noobies in the zone), exactly one day after making that post. *shrug*
__________________
Last edited by Zuranthium; 05-31-2011 at 08:36 PM..
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:32 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.