Quote:
Originally Posted by Nirgon
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... The knowledge of it also wasn't nearly this wide spread, like to the point of having mandatory raid requirements of having items to recharge.
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Exactly this. It creates a further divide between casual and hard-core players, not just without but also within a guild. A player's value to a guild shouldn't be judged partly or in large on their ability to get and maintain a handful of rechargable items.