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Old 11-19-2019, 01:36 PM
loramin loramin is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Lor - what exactly do you think has been done to make enchanters stronger than they were on live? The most recent evidence (and pretty solid evidence, imo, which it sounds like you didn't look at because it's legit testing done not random zam anecdotes or cherry-picked lines about charm being dangerous) about charm durations in this thread suggest p99 charm strength is pretty close excepting perhaps charming MUCH lower-level mobs (which isn't what makes charm OP anyways).

And in a general "OP chanters are bad" sense, as someone else mentioned, the main changes towards unclassic mechanics have been done to ease CSR problems (raid timers and rotations, bards monopolizing zones, etc), not to address overall game balance (charm numba 1, class exp penalties ahead of timeline changes, monks in late velious, etc).
I think you're missing my point: what has been done to make Enchanters stronger than on live? In a sense, everything [You must be logged in to view images. Log in or Register.]

What I mean by that is, there's no one thing I can point to. I don't know (and even with what limited evidence we have, let's be honest: you don't either) exactly how charm resists worked. No one has the formula. Nilbog had to make a judgement call, and pick some numbers, based on the limited evidence we have.

But then there's also the Mages not having spells thing. What does that have to do with Enchanter charming you ask? This game isn't "Enchanter SoloQuest": it's a MMOG. A world with twelve different classes of players all playing together.

Even if Nilbog got every last subjective decision about Enchanters 110% correct ... if he nerfs every other class on the server, then Enchanters will be unclassically powerful (while still being "100% classic"). Not because he got the Enchanter decisions wrong, and not even because he go the other decisions "wrong" either. Again, I think every decision he made was likely "right" by some very reasonable criteria.

But the net result is a server that doesn't look like live, and I think if anyone, even an Enchanter fan like yourself, takes a step back and looks at the situation honestly ... it's clearly apparent that something (probably many things, many totally reasonable and rational decisions) have resulted in Enchanters being clearly unclassic here. Again, not in an "X is wrong" way, but in a "if you played on live and are honest, you KNOW something isn't right" way.
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Last edited by loramin; 11-19-2019 at 01:43 PM..
 


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