Quote:
Originally Posted by Danth
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Alright then, look at it this way: If you limit guild sizes and ban alliances, you're effectively forcing instancing except without the instances. Meaning instead of ~200 people in the top high-end guild getting to do the top content, now you have the same top content being killed by much smaller numbers. There is no raid content in the old world, and maybe not in Kunark, that can't be killed by 35 people or fewer. Those ~35 people are the ones who are presently carrying the coattail-riders anyhow, so they might not even mind all that much.
Zerg roster sizes and non-exclusive guilds are the one thing keeping non-instanced raiding even halfway tolerable for folks who want to do it.
Danth
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on red99 kunark era we did naggy with 6 people
we did CT with 8 people
we did vox with 6 people
we did sky with 12 people
granted this was kunark era and better loot, in classic id imagine we could do it all with less than 20.
it just requires some basic strategy and people to think. its really not that hard.