Quote:
Originally Posted by Swish
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This is partly why the server was split into two, imagine if it wasn't.
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It's almost as if the problems are intrinsic to the game and splitting the community up doesn't really solve much.
And that's only if you consider these things problems in the first place. Scarcity of resources is one of the main things that makes EQ unique in the genre. Sure you could instance content and then you wouldn't have to worry about camp disputes, but now you've eliminated a part of what makes this game what it is.