Quote:
Originally Posted by Vexenu
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I don't know how anyone can think charm here is remotely classic. Like do you really think if Enchanters were doing the ridiculous stuff they can on P1999 during the classic era that they wouldn't have been nerfed into the ground? That Verant/Sony would have been cool with a class designed to primarily CC and buff also having the DPS and tanking ability of multiple other players through a fairly reliable charm mechanic? Obviously not. Enchanter charm in classic was more like an extended Bard charm, used more as a form of CC to temporarily get a mob to tank and add some DPS, with the expectation that it would likely break within 30 sec or a minute. It's just far too reliable on P1999 and makes Enchanters super OP.
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I used charm back in the day and it worked better than "an extended bard charm." And that was with an idiot-teenager's y2k knowledge of how to play an enchanter. I didn't keep multiple stuns loaded. I didn't know what level mobs were besides "blue it's lower than I am." If I grouped with a sham, I didn't ask for malo on pets too. I did gear for max charisma back in the day, fwiw, but I didn't stack hp and ac when I could to help survive charm breaks.
But yeah. As with Bazia, your reasoning doesn't necessarily follow. No, they wouldn't have designed chanter to do all this stuff on purpose. But they OBVIOUSLY didn't know wtf they were doing with design and only realized stuff needed changes when it became apparent through gameplay. If it took years for a significant number of people to really start making the most of charm, go figure it took years before they changed it. I still clearly remember charm being OP as fuck during exp in the planes. Plane of valor I think? Charming those rock dudes and using them as DPS while sitting on a horsey a ways away since they didn't summon? They did more dps than the rest of my groups and weren't difficult to manage compared to pets on p99. But most people were lazy or bad... they were rocking dire charmed pets that hit like wet noodles but didn't need any effort at all to maintain.
edit - lol. really. the idea of trying to say "would the devs really have done x? that's a horrible idea. of course they wouldn't have" is just so fucking ludicrous. They are the poster children for stupid balance choices. You can't use 2019 MMO player knowledge of MMO balance and attribute it to the devs of classic EQ ever. Lol.