Quote:
Originally Posted by Dolalin
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A lot of people need to make peace with the fact that the reason classic EQ was so rewarding was because it was so unforgiving.
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That's not true at all. It's the Risk vs. Reward equation that the game offers.
Having the difficulty, with absolutely NO REWARDS defeats that purpose entirely. And this is the case with research-only pets. There's literally NO WAY to acquire them yourself without purchasing the extremely-rare, randomly-dropped, mats from other players.
It's 100% pure luck and nothing more. Go hop on Blue99, a server that's been running for TEN YEARS, and let me know how easy it is to find enough components for a SINGLE researched spell.
So Magicians are required to Research ALL pets post-20, because "Classic." Fine. They should also then be updated so that pets accrue ZERO experience as long as the player deals at least one point of damage AND giving them specific weapons should also change their attack speed.