Necro's are the big loser here, since now it will be much more difficult to determine whether Splurt is efficient or not. Shaman and druids going to feel this one too- will be more difficult keeping of track of which mobs have which dots ticking.
Feels like another change for the worse, imo. Acknowledging that we all have different opinions, my own is that there is distinction between classic *gameplay* in the one hand, and ancillary classic features on the other. So in this view, classic gameplay means no space cats, spires, bazaar, mercs, etc. Ancillary features are things like the pet window, cycle Targeting, and DoT damage being displayed.
Does this change materially alter gameplay? No. All it does is hide information from the player. In that respect, it's not exactly devastating. But I wouldn't want to lose info on how much melee damage I'm doing, or how much my nukes hit for. This is information the player *should* have, and I think the DoT damage is the same.
Classic fundamentalists can keep giving us new hair shirts to wear, and ultimately it's the Dev's box to do with as they see fit. But the whole point of the forum is the have a discussion, so here's my $0.02.
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