Quote:
Originally Posted by JesterMcgee
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In what way?
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The horizontal viewport is locked in this game, no matter your aspect ratio. The wider your aspect ratio, the more the game chops off the top and bottom of the world. This effect is more pronounced in 1st person (which green will quasi force with bad/classic3rd person) and I found first person ultrawide unplayable.
Try /viewport 0 0 1920 1080 vs /viewport 240 0 1440 1080 and you can see the diference. You can even put UI elements to the side out of the way.