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Old 10-01-2019, 03:49 PM
brokenpromise brokenpromise is offline
Kobold


Join Date: Oct 2017
Posts: 124
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
The cats on the moon weren't true to the original game. The original game had cat people--Kerrans. If those Kerrans were simply made a playable race starting on Kerra Isle I doubt there would've been much uproar. The mooncats were presented nothing like them, looked nothing like them, and instead were humanized hybrids meant apparently to appeal to 'furries.' It was out of place for the setting and typical of everything wrong with the aliens-on-the-moon expansion for what had previously been a fairly consistent high fantasy setting. Maybe the mooncats weren't a bad idea, but they were a bad idea for EQ.

I think gnome paladins and shadowknights are absent because gnomes are too manic to achieve a knightly sort of temperament. I'm not sure why halfling rangers are disallowed, to the point where even after 20 years I still have to remind myself they aren't a thing.

Danth
Bad idea for the setting that has lizard people and frog people? I sincerely doubt eq had a large furry fanbase that was clammering and demanding furry races. Was iksar introduced to satisfy people who had lizard fetishes?

I think the idea of races on other planets is pretty badass. I also like the idea of mixing a little scifi with fantasy. Shit. My brother ran a d&d quest where we were investigating a crashed UFO but the characters had no idea what it is.

Also. Remember the painting of the xenomorph in eq?
 


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