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Old 09-10-2019, 05:12 AM
Ennewi Ennewi is offline
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Originally Posted by cthulhuplush [You must be logged in to view images. Log in or Register.]
Pet windows and extra hotbars are things that make the game less inconvenient. Removing them just serves to make the game more inconvenient and thus less fun to play. You may say that this is necessary because they didn't exist in classic, but here's the thing: the game being a pain in the ass to play and the UI being annoying was not what made the game fun, hard or interesting. It was hard, fun and interesting because on the content not for the things that made the game more of a pain in the ass to play.
No. The road and the vehicle together contribute to the driving experience; the driver makes adjustments to both or at least used to. Today, cars are designed to adjust to the driver and road conditions which isn't bad necessarily, but as it relates to game design it means less unpredictability resulting from inconvenient features.

Quote:
Originally Posted by cthulhuplush [You must be logged in to view images. Log in or Register.]
The problem here is that these changes are regressive. Fundamentally they are changes that make the game more inconvenient and thus less fun to play. And really for what? So some purists can say things are slightly more classic after 10 years of it being okay.
Bards not having melody is worse than inconvenient. They knowingly risk carpal tunnel and yet still seem to have fun without complaint, the good ones anyway. But even the bad and mediocre ones aren't demanding that melody be added here.

Quote:
Originally Posted by cthulhuplush [You must be logged in to view images. Log in or Register.]
This isn't the direction the game should be going.
We aren't shareholders. We aren't even customers. We are guests in someone else's house, tourists in someone else's country.

Quote:
Originally Posted by cthulhuplush [You must be logged in to view images. Log in or Register.]
I was in EC when you had a broadcast that people should be complaining about changes when this should have been a milestone and people were laughing at you.
BM after all of these years of enjoyment, up until now? Those players should be glad they didn't receive death touches and a cat room timeout.

Quote:
Originally Posted by cthulhuplush [You must be logged in to view images. Log in or Register.]
If the powers that be say either "we were wrong, this was an unpopular decision and we'll bring these things back because we value or players and their quality of life" or even if they say "fine if baby wants its bottle, here, have your stupid non-classic toys back, just shut up" it would be fine. Sure the people who value the concept of classic over all else will be upset, but for the most part the community will be happier and people will be complaining less (hopefully, and yes I get that giving in to popular demand might give precedent to people trying to bring about changes via complaining, but this is minor stuff that is widely unpopular).
The powers that be value the concept of classic. Your complaining is 100% classic. To me, this means the devs must have done something right. It's unfortunate that this is the thanks they get, but it wouldn't be the first time and probably won't be the last.

Quote:
Originally Posted by cthulhuplush [You must be logged in to view images. Log in or Register.]
Please reconsider your decision of removing simple quality of life improvements for the sake of the community and longevity of the experiment as a whole.
EverQuest is an old make and model no longer in heavy production. It might feel outdated, but some car collectors pay extra for that, even if it means having to dedicate hours in the garage to bring it back to its original polished and fully functioning state. Because they want to experience the design. Having to work a stick shift. Feeling the reverberations and every small bump in the road. Having no GPS. Having only a few gauges, one displaying speed and the other fuel, while getting less mileage per gallon than newer versions. For some, having less to work with is more fun because it makes you work more of yourself to achieve less results and, strangely, there is a greater sense of achievement in that.

You knew, getting into the driver's seat, that eventually certain modern features would be removed. A more classic EverQuest might not feel street legal, but that's because the majority of games these days handle like self-driving Teslas. If you don't like the way it drives, if the ride isn't smooth enough, it was like that for everyone back in the day and somehow they managed to keep things between the lines without any road rage.

https://www.youtube.com/watch?v=t6yAozhmp6E

Read the comments. It's a car enthusiast's version of classic MMOs.

"When every brand looked different unlike the rubbish of today all looking the same copying each other."

"LOL.. the Charger was way tail light. Needed a bag of cement in the boot to tie down the rear LOL"

"His thoughts on the power and performance are so funny today when cheap small cars are quicker than this and performance cars are now capable of 0-100 in under three seconds."

"Had a straight six, 265 in 1976. If you parked up a hill, the door was so heavy it was almost impossible to push it open to get out. Terrible handling except in a straight line but heaps of power. My Jeep is using the same engine today !"
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