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Old 09-08-2019, 08:24 AM
Jibartik Jibartik is offline
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Join Date: May 2015
Posts: 15,813
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Originally Posted by JayDee [You must be logged in to view images. Log in or Register.]
Recharging should have been eliminated on day 1. Not sure why the staff insists on keeping it in when they nerf shit like pbaoe/ivandyrs
I disagree completely, I think it adds a huge amount of custimisation and years of farming and collecting for thousands of players on this server.

I think games that restrict stuff like this because players are "not playing the game the way it was designed" is the type of things world of warcraft type games do. It makes me feel like everyone is just playing exactly the same. Painting by numbers, coloring within the lines etc.

Everquest is a thriving world with an economy and the recharging system provides a platinum garbage disposal, and also teaches you how to interact with merchants respectably.

Recharging has made this a better game by factors of a billion as far as I am concerned.

A 10 year super strong digital economy has proven they made the right choice on a lot of decisions, I think the plat destroying, item recharging is a big part of this, and I also think item recharging adds twice as much (if not THREE TIMES!!!! as much) for you to hunt for than your character restricted gear does. Adding even more longevity to this game.
 


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