Quote:
Originally Posted by Endonde
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Pretty sure the objective was to stop guilds from training the entire zone all over the place and force them to actually go experience the zone in a more classic manner, and that has been a success.
I think rooted dragons killed small guilds so I don't like it a ton, but it accomplished what the devs wanted to accomplish.
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That's so odd though. A non classic change to make the experience more classic and in the process clobbered every guild that existed at the time of the rule change. That's a destructive mindset and not consistent. How about every other small thing that people are exploited that wasn't completely known in 1999? Why the exception in this case? It had to of been because of the guild atmosphere at the time.
But yeah, if this is what the devs want it like, it's hard to argue against.