@OP
Staff is on record saying they wouldn't shorten or eliminate window lengths unless the community proves that they can play nice. Even if the raid scene DID play nice for an extended period of time, the staff is likely way past the point of eliminating or shortening windows due to years and years of dealing with adult children.
The context for the current window length is that at first there were no windows at all. If you killed a raid mob it would spawn exactly xx:xx:xx later, just like any static trash mob does. That was insane with click fests standing over mobs (like scout if there wasn't a roll. Then the staff added 96 (NINETY SIX) hour windows to raid mobs. That for sure eliminated any casual or even semi-hardcore guilds from getting into the action. Then they dropped the windows to 16 hours (which in comparison to 96 hour windows seems like a huge favor, doesn't it?) and that is more or less where we have been ever since.
I'm not saying you don't have fair points, but just letting you know the staff already feels very strongly about the 16 hour window being the sweet spot of dealing the community and minimizing the headache.
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