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#11
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Good basic ruleset. Would just need a couple of tweaks, like adding in an OT hammer equivalent for FV to allow good/neutral team to mobilize like the evils, and some sort of modest sliding XP and resistance bonuses to whichever team was weakest. Little changes like that would promote parity between the teams and help prevent one faction from snowballing into total server dominance off an early lead like the Evil team did on SZ.
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