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#8
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I think worst combo basically has to be classes that dont synergize. Any trio will work technically but like a wizard + rogue boils down to aggro kiting and if you've ever been the rogue in a kite duo , it sucks.
I'd vote wizard + rogue + cleric Off the dome i see a few glaring issues: >No mana regen for casters --the horrible tank compounds this problem and also forces the trio to move at a bursty pace which isnt ideal for xp. >No tank for the rogue --the ONLY benefit the rogue offers is mostly negated. Cleric could tank but if were assuming these are not balls to the walls twinks, the cleric would be great at this. >the rogue is dead weight if you consider that you could have two nukers if fighting undead. So we assume that all 3 players would need to contribute or it wouldnt be a trio. This party has CC and it could work but it gets hamstrung by the rogue and the wizard not being able to work together and creates a situation where it's hard to utilize each party member. I feel like in a trio , if 1/3 of the team is less than a 10% contribution towards the goal then it dissolves. Tldr: clr wiz Rog, itll work but itll be more headache than it's worth. | ||
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