![]() |
|
#11
|
||||
|
Quote:
I too disprove, that cleric is the only mandatory healer for any serious content. I am NOT saying that all classes need to be blend together, and become universal substitutes, but out of 14 freaken classes, we have 3 who are ALWAYS in demand, while everyone else is 2nd grade a sidekick... some even 3rd grade... A necro, and mage who only have 10% xp penalty can solo like no tomorrow, while ranger who nearly completely worthless in groups, comes with 40% penalty - hows any of that is a good game design? yeah, Xp penalties were removed - but freaken 2 years LATER, when Brad finally pulled his head out of his ass. And these things, and many other, were obvious to players from the start - he just never wanted to admit it that he sucked at class balancing. How many times during first 2 years I have heard from him "X will NEVER happen cause it contradicts the Vision" and then 6 month later he comes out with feature X like its something he always wanted but someone was stopping him, but now its here and we all should be thanking him for this marvelous innovation. /shrug I simply don't care anymore. As much as I treasure my EQ memories of the past, I know now how much BS I was fed over the years by Brad, his Vision, and his bosses at SOE. Many people believe that EQ was great, but then at some point it got broke (and majority tend to blame it on specific expansion like SoL or PoP or GoD), while in reality it was broken from day 1. You just didn't noticed it in the beginning when EQ was new, and everything was so cool. But the shit piled up over the years, till the point when it went over the top and everyone drawn in it. EQ was a magnificent fantasy world, but a very poor game engine. Thankfully, those who are willing to put thought and effort into it, now have the proper tools to fix it. God bless Emu! [You must be logged in to view images. Log in or Register.] | |||
|
|
||||
|
|