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#31
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Nearly all software absolutely does use pseudo random numbers. These numbers are generated by a deterministic algorithm. They do not have an infinite range. They are indeed tested and designed to have a 'normal' distribution, meaning no huge lopsided runs as far as possible. As far as seeds, most are timer based but not all. Linux has it's own entropy source that is built up out of a bunch of different things, because just relying on an always increasing timer is actually *not* a very good source of randomness. If you take all possible seeds, say a 32 or 64 bit integer range, and you feed them all one by one to a RNG, and you iterate each one fully across its range, you will get every possible number they can generate. That collection is not infinite. If you then do the exact same thing again, you'll get the same collection in the same order. Your point above about a 'truly random RNG' is the heart of the problem...P99 does not have, and there does not exist, a truly random algorithmic RNG. It is not possible. That's really my point - no computer generated series of RNG numbers is actually random. Can there be long sequences of 0's ? Sure, but if there are too many then that's not a very good RNG, the whole point is to have a normal distribution. I would expect there is no seed you can feed to a modern RNG that would wind up generating nothing but 0's across the whole range. So whatever, put too much effort into this already. Rebut away.
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The Ancient Ranger
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Last edited by fadetree; 03-14-2019 at 01:20 PM..
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