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		| The general guideline that makes DS a camp is the fact that it's in a room with 7 other spawns, doesn't have a 100% drop rate on her loot, no turn in is required. From all major indicators of this mob/camp nothing about it even hints that it's even intended to be a raid mob. Its got a fixed spawn duration, no yellow text, not in a raid zone, can be solo'd, duo'd, grouped. . . Only reason the push for FTE rules is to fast track peoples way to an 100HP item without having to camp it. 
 I very much disagree with this bully tactic to change this rule set to suit people with better connections who use autofire. I speak as someone who doesnt have the type of connection that would allow me to ever win they type of camp, nor do i resort to that type of game play to win. If they move DS to a raid zone, give her yellow text and add a window, sure, lets fte rule it, but you cant be past zone line when she spawns or your DQ'd. Since that isnt happening, a camp she shall remain.
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 No one's claiming DS is a raid mob.  I'm simply asking how she differs from Verina Tomb or Vessel Drozlin for the enchanter epic.  Both of these mobs have their own windows and no placeholders, and both are FTE.  
Why is DS treated differently?  Is it just the variance?